The classes of magically enthralled

warrior

Warrior is a balanced, sword-wielding class that has slightly above average physical offenses and defenses at the cost of slightly lower magical offenses and defenses. They excel in physical combat, though their speed, luck, and ability in magical combat is nothing to write home about.

BERSERKER

Berserker is a wildly offense-based, axe-wielding class with great HP and physical attack, average physical defense, and low magic abilities, speed, and luck. Their sweet-spot is in dealing powerful blows to enemies that stop them from retaliating at all. There’s hardly any foe that can withstand the might of a berserker’s swing.

MAGE

Mage is an offense-based, magic-wielding class that excels in the use of strong magical attacks to penetrate through foes with high physical defense. Though their physical abilities are lackluster, they make up for it in sheer power. Mages’ high MP allow them to constantly cast spells to damage enemies and disrupt the flow of physical battles.

CLERIC

Cleric is a defense-based, magic-wielding class that specializes in keeping their allies healthy from damage and status conditions. They have great MP and are capable of dealing some serious magical damage, though their physical frailty is unmatched by any other class. In the heat of battle, a cleric will dedicate themselves entirely to the protection of their allies.

RANGER

Ranger is a mixed class that is capable of dealing serious damage through both physical and magical means. These bow-users specialize in ranged combat and struggle to take too many hits. However, their prowess in dealing with both physically and magically defensive foes make them a serious threat and an ideal ally in battle.

KNIGHT

Knight is a defense-based physical class. They excel in taking physical hits for their allies and retaliating with a strong physical blow. They’re slow and can hardly use magic at all, but almost no physical damage is capable of piercing through their sturdy armor. They make fantastic allies in battles with physical foes as they’ll easily shrug off the opponents’ attacks.

GUARDIAN

Guardian is a defense-based magic class. In contrast to knights, guardians excel in taking magical hits and retaliating with strong magical offenses. With high HP and magical defense, no magical opponent is considered a threat to a guardian. They’ll happily take any magical damage possible to allow their allies to better focus on their offenses.

BRAWLER

Brawlers are a fast, offense-based class that deals with damaging enemies quickly and moving away before enemies can properly retaliate. Though their physical attack is only slightly weaker than berserkers, the speed of a brawler is made through a lack of physical and magical defenses. Regardless, their ability to quickly dish out damage to large parties of enemies make them a great class for physical offense.

THIEF

The thief is the most agile of the classes and specializes in dealing critical hits to the weak points of foes. Though physically frail and somewhat weak, thieves specialize in strengthening their allies and weakening their opponents through the use of magic. Whether it’s an increase in speed or offensive power, a thief is quick to lend their allies some of their strength to turn the tide of battle.

LANCER

Lancer is a mixed offensive and defensive class, choosing a balanced approach to battle rather than the full dedication that berserkers and knights give to their specialties. Their magical abilities are somewhat subpar, but their physical and defense prowess easily makes up for it. A lancer is both willing to take hits for their allies and deal damage in their places.